New features are going to be released on a very (at least weekly) regular basis!.Ĭhanges your prison into a mental institute, with new UI, armed guards are now nurses with lethal injections and includes a whole new reform program.Īdds a new room-type of library as well as the ability for your prisoners to write and bind books.Īdds the movie style possibility for you to entertain your prisoners with smashing big rocks into smaller ones. Including a mine, a smeltery and a goldsmith workshop. Adds a production chain to make a new room type of Vegetable Patch, train prisoners to manage it, grow vegetables and then transport those vegetables to the kitchen to be prepared.Īdds new production chains to your prison.
Additionally, most objects gain the teleportable attribute, enabling workmen to just place them without any delivery.Īn official demonstration mod from Introversion Software to demonstrate the new mod system released in Alpha 24. This mod also includes a 10 Million dollar grant, but does not remove the time to build/demolish objects, but sets it to 0.1 seconds instead. This Mod is a combination of a a file that gives you 100 Million dollars just for having a delivery zone and a materials.txt file that removes the time it takes your workmen to construct/install/demolish all objects. Prisoners getting out too early make them wait twice as long before tasting freedom.
Secure your Prison like never before! Lockdown contains new grants, new textures and more, allowing you to decide the destiny of your Prison, not the Prisoners. Always remember to check the date of the last update, mod's discussions and comment sections before you subscribe, to avoid problems with incompatibility!Ī companion mod for Vector's Imperial Architect conversion mod.Ĭhanges the Programs by changing the behavioural therapy into a mandatory group therapy which each prisoner must complete before being mandatorily be put in the next programs. For a more comprehensive overview, best browse Steam Workshop yourself. The following is an incomplete selection of mods which most likely are OUTDATED. There you can enable or disable the mod, or change the order in which they are loaded.
Any subsequent grants with the same name will be ignored.įor any mods outside of the Steam Workshop, all you need to do to install a new mod is download the mod and extract it into the mods directory located in %localappdata%\Introversion\Prison Architect\.Īfter unpacking, you need to restart the game, and the mod will appear in the Mods menu option under Extra. All grants are loaded into the game additively (so none will be overwritten), but only the first instance of any grant will be loaded if there's more than one with the same name. It's worth noting that as of Alpha 24, any new Grants will be loaded in the order of installed mods. Updates for the mods will be downloaded automatically.
Then, when you go into the game, you will need to activate it through the mods tab in the main menu. If the mod is part of the Steam Workshop, you need to go to the workshop page of the mod and subscribe.